<div dir="ltr">Will Maier;<br><br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> How much of this interface needs to actually be<br>
implemented? I've been reading the code, and it seems that at least<br>
some of it could simply remain unsupported while still making ChucK<br>
at least somewhat usable.<br>
</blockquote><div><br>Strictly speaking I don't think you need it at all to have a usable ChucK; ChucK was fine before we had it. <br></div></div><br>Personally I'm a big fan of the Joystick HID interface; I find game controllers to often be very expressive, inspirational in design and relatively affordable compared to commercial controllers meant for music... but you don't actually need any to ChucK.<br>
<br>I wouldn't make porting ChucK dependant on a complete HID game device implementation. The one in ChucK is incomplete as well and doesn't (yet) support HID output (for things like leds, rumble and force-feedback).<br>
<br>I hope that helps a bit.<br><br>Yours,<br>Kas.<br></div>