Recently, iĀ found that I have to turn audio on, otherwise the timing runs way too fast. (Only an issue, I guess, if you're needing it to be accurate and not just fast.)<span></span><div><br></div><div>rs<br><br>On Thursday, October 30, 2014, Forrest Curo <<a href="mailto:treegestalt@gmail.com">treegestalt@gmail.com</a>> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div><div><div><div>As I understand it, you send some number to 'now'<br></div>and for that length of time the confuser will continue to run whatever oscillator instances you've started, then go on through your code.<br><br></div>So if you only used it to generate values to trigger voices and changes in other software, you could run Chuck without much overhead?<br><br></div>Is this right, and how can I minimize that overhead?<br><br></div>[Forrest Curo<br></div>San Diego] <br></div>
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