On Fri, 2 Jun 2006, Graham Coleman wrote:
Ge,
Your issue is confirmed.
I should be more specific. If I do --bufsize1024, it plays the audio, but skips and pops break up the sound.
In fact, if I do
chuck --bufsize2048 foo.ck
on my winXP laptop, it just sits there and doesn't play.
No ideas yet on what's causing it.
Graham
On Wed, 17 May 2006, Ge Wang wrote:
Greetings!
Windows XP users (again):
On our XP systems (ever since 1.2.0.4) there have been real-time audio problems when setting --bufsize to 1024 or greater. Can anyone else confirm this? To test this:
chuck --bufsize1024 foo.ck (where foo.ck is something that sounds fine with --bufsize256 or 512)
What about bigger buffer sizes?
We noticed this was causing audio interruptions in 1.2.0.4, after we switched to RtAudio 3.2.0. Under XP, this allowed much lower buffer sizes and hence better lantencies, but it seemed to disfavor buffer sizes greater or equal to 1024. It could be ChucK doing something dumb in interfacing with RtAudio, but it's weird this only happens for bufsize
= 1024 on XP... Thoughts?
Thanks!!
Best, Ge! _______________________________________________ chuck-dev mailing list chuck-dev@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck-dev
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