On 10/22/07, dan trueman <dtrueman@princeton.edu> wrote:

 

well, that *would* be a cool way to do it! at the moment, it only
works with one voice (assuming the settings of voice 0) when
1=>track, but i'll look at it some more and see if we can do what you
suggest. should be possible. good idea!

Ah, ok, that's clear then.
 

but, you can already play with the current implementation; should be
in the release that is out there.


I plan to! I need something to play lead-joypad on Sunday and  this sounds like just the thing.

in the next release there will also be a 2=>track mode, where it
interprets the input as a duration value (or literal time point)
within the buffer. this will obviously override any individual voice
loop-point settings, so will only make sense with one voice, but it's
kind of nice to be able to think in terms of time instead of phase
sometimes.

Right! How about scaling the input signal (-1 to 1, most likely) by multiplying it by the duration that the loop length is and scale it that way? We need some way to map values to time. Do I understand correctly that what we are after here is similar to that mod where you hack CV controll into a S-612's loop setting sliders?


Yours
Kas.