14 Sep
2012
14 Sep
'12
6:58 a.m.
Hi Michael!
I was able to create an example of this issue that doesn't require LiCK, see attached.
It still seg faults on 1.3.1.1 unfortunately.
This example was very helpful - we tracked it down to a bug with sporking member functions using local Objects that goes out of scope before the child shred finished (in your case, the Play object). We have added the proper fix to reference count the parent object on the new shred itself. Would be great if you can test the latest on your system. What's a good way for you to do that? Thanks! Ge!