Ok, yes. for some of the presets, like the pebbles, tuning would make relatively little sense and I can see how this could be the case. For others, like the bamboo, I'm getting the impression like they *are* supposed to be suitable for more melodic/tuned applications. I'd imagine that the tuned bamboo is supposed to be capable of being a part of a anklung (sp?) or similar instrument that's based on both particle behaviour *and* tuning.
In any case; the docs do state that .freq() does work so either the docs or .freq() will have to change to line the two up. Personally I'd prefer tuned particles over a extra line in the manual/reference but admittedly that option is far more work.... :¬). BTW, I just looked up the speciffic example for this UGen in /examples/stk/ and in line 21 of "
shake-o-matic.ck" the frequency *is* being set, though that might be a plain mistake, of course.
Perhaps Perry or Gary will have some time to comment on the intended behaviour? There are quite a few exceptions for ChucK in the code so I could even imagine this functionality differes between the plain STK and it's ChucKist child by accident. I can well see your case here but I'm not abandoning all hope for (cheap & easy) tuned rain and anklungs :¬).
Yours,
Kas.