![](https://secure.gravatar.com/avatar/2b106a766c761b174a0734125b8de1c0.jpg?s=120&d=mm&r=g)
@stefan, thanks for the hackery method =)
@kas, i thought i tried that, but i might have gotten confused at the "spork
~ my_fun() @=> my_shred;" line
the online documentation says "spork ~ my_fun() => Shred @ my_shred;"
without declaring my_shred first, and this gives syntax errors.
I was trying to do the my_shred.exit(); thing, but was getting syntax
errors. i didn't save what i was working on, so i can't post it, but i'll
try it this way when i get a chance.
thanks
-k
On Mon, Mar 17, 2008 at 4:02 AM, Kassen
On 17/03/2008, Stefan Blixt
wrote: Doesn't this effectively happen if the method executing in the shred exits? LIke this:
Yes, it does, and that's one way. Another is to use the "Machine" device. For example "Machine.remove(15);" will remove the shred with id 15 (see chuck --status for id numbers). Note that that spork operations will return the id of the new shred as a int.
Also possible; -------------------------------------------------- //create a shred reference with a name Shred my_shred;
//assign a bit of running code to it spork ~ my_fun() @=> my_shred;
//other stuff happens 5::minute => now;
//this is really quite readable compared to other options. my_shred.exit(); -----------------------------------------
Hope that helps, Kas.
_______________________________________________ chuck-users mailing list chuck-users@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck-users