Sorry to hear that this has not been working very well for you! In general, chugins definitely work on Windows, I test them every release and one of my Windows-based students uses chugins extensively. I have noticed issues where the installer doesn't quite work right and this seems to result in the errors Perry described; if you set the log level to "Info" (under ChucK->Log Level) and then Start the Virtual Machine, do you see a bunch of chugin loading errors (e.g. "error from chuck_dl: '126'")? The fix at the moment is to completely remove ChucK through the installer or Add and Remove Programs, and then reinstall (ensuring that you are installing the latest version, 1.3.5.2). Please try that and let us know if there are any continuing issues. Thanks, spencer On Fri, Nov 27, 2015 at 12:57 PM, Tommy Alfred Dahlen < t.alfred.dahlen@gmail.com> wrote:
Hello again, I forgot to say something: Even though I have all the Chugins on my computer, and have set the right path in preferences in MiniAudicle (and of course enabled ChuGins), they aren't recognised, so if I try to write for instance GVerb gv => dac the GVerb don't get the red color it should have. An exeption here is actually Mesh2D that is recognized, but as Perry said the usual members aren't available (but nx and ny are).
Best regards,
Tommy
2015-11-27 21:43 GMT+01:00 Tommy Alfred Dahlen
: Hello folks,
As a follow up to Perrys post I also want to say that Chugings don't really work on Windows. I've tried with various versions of Chuck and on different computers, I've also tried to build it myself, but never got them to work. I managed to build them and generate the CHUG files, using Visual Studio 2015. I hope some of you good people could look into this, as I'm pretty sure that there are more Windows users out there who would like to use the extra features of Chugins. Might this be a problem related to 32bit Chuck running on 64 bit computers?
Thanks!
Tommy
2015-11-27 20:25 GMT+01:00 Perry Cook
: Calling all Windows Hax@rs. I have discovered (thanks to someone in the online Physics-Based DSP course) that the Mesh2D chugin that’s distributed with the Windows installer is different from that shipped for Mac. (Haven’t checked Linux yet).
Unacceptable behaviors include
myMesh.x and myMesh.y aren’t recognized.
Fix (maybe): myMesh.nx and myMesh.ny seem to be implemented instead.
but the worst bug is that
myMesh.noteOn won’t accept any arguments, and won’t make sound without them.
Has anyone encountered this? (I think I recall some traffic on this list about it a while ago). And has anyone fixed it? And can they hook us up with a compiled executable Mesh2D.chug that we can distribute to people who need it?
Thanks,
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-- Spencer Salazar Doctoral Candidate Center for Computer Research in Music and Acoustics Stanford University spencer@ccrma.stanford.edu +1 831.277.4654 https://ccrma.stanford.edu/~spencer/