6 Sep
2009
6 Sep
'09
3:37 p.m.
Hans;
Have you discussed giving ChucK a 1-bit audio model?
I'm quite sure we could develop our own processing models in ChucK using single bits. I've been thinking about that but didn't yet get round to it. This man makes it out like it's a new thing but single bit audio is quite old, I have some sigma-delta based single bit delays here that are quite old, so old in fact that i got them for free. I think there are interesting opportunities here for non-conventional processing. It'll work right now, but you will need to write it yourself; remember that this; .001::samp => now; is perfectly valid ChucK syntax. You can do sigma-delta or any other strategy you'd like. You may need to render in non-realtime though.... Yours, Kas.