Just curious, Kassen, you used the word "Mapping" so much that is seems to have lost some sort of context. Might you give a description of what you mean, and maybe an example of what you do with it?
Yes, of course!
What I mean is that on the one hand we have some sort of sound generating setup (say a few Ugens in our case) and on the other was have some input like MIDI, HID, a musical score or a table containing weather, tides and wildlife observed on a local beach over a month.
By "mapping" I mean the way the second is linked to the first, especially if this is done in a particularly interesting way. On a simple hardware synth you might for example link a high MIDI "velocity" to a higher filter-cutoff and shorter envelope atack-time. There it's fairly easy and straightforward (most of the time), it stands to reason that for weather and tides to become "musical" a bit of thought may be needed.
Now why it's important to me, some of this is personal obeservation, some of it known science. In accoustical instruments and in the "real world" in general a single factor will often affect the sound of a object in various ways at the same time. A sax, for example, may produce low, deep and sensitive notes and it gets louder when blown harder.... but you can't (easily) get tones that are loud as well as deep and sensitive because blowing it harder won't just affect volume but also the tone. Notes on the higher keys of the piano don't last as long as lower ones either, for example, despite centuries of research.
These linked parameters are limitations of acoustical instruments that electronocally we can get around with relative ease, but I wonder if sidestepping those limitations is always usefull. Typcally a sound gets generated by something acting on something else. The human ear (and hearing psychology) is very sensitive to this as it tells us a lot about our suroundings. If we hear a sound at night our survival may depend on determining very quickly whether it was made by something larger or smaller then ourselves and what it was doing so we -very quickly- try to analyse what makes the sound and why it made it. We turn out to be quite good at this, if we weren't we wouldn't be here anymore.