Hello all, I was playing with some ChucK code that I wrote, and in copying some of the code to another file, I inadvertantly copied a global variable definition so that it was after a function that referenced that global variable. When I ran the code, I didn't get a message from ChucK that the variable was not defined when the code was compiled, and when the program ran, it would hang at the location where the global was referenced. (I don't have access at the moment to a running "ChucK", so I can only give an simple example.) fun void mySporkedFunction(float p1, float p2) { <<< p1, p2 >>>; globalVariable * 2 => float myLocalVariable; // do some sort of time function here } // define the global here 10.0 => float globalVariable; spork ~ mySporkedFunction(0.0, 1.0); When I ran my actual code, Chuck would hang up at the point where the globalVariable was referenced, in this example, that would be the second line off mySporkedFunction. The previous "print" statement would not output anything, until I hit Control-C to stop everything. Needless to say, I moved the global defintion to before the function, but I would think that there should be some sort of error message generated, or this should work as expected. Thanks, Mike