As far as ChucK development goes, I filed a bunch of language-feature related issues against Spencer's fork

https://github.com/spencersalazar/chuck/issues

There is also one there regarding static strings, that links to a patch on the chuck-dev mailing list (which has been silent since 2016)!   These issues should be migrated over to ccrma/chuck, I can do that.

Then is there some way that community members could help triage and address these issues?  As Joel describes below, ChucK development kind of happens in the background.  Occasional "hey everyone, we're working on this!" emails or updates to issues from the devs would be helpful for us.

Cheers,

   michael


On Tue, Jan 16, 2018 at 10:46 AM, Joel Matthys <jwmatthys@gmail.com> wrote:
Hi.

It would be good to hear from the devs about what ChucK is up to right now, but I want to point out that development hasn't stopped. The GitHub source code repo shows quite a few changes were just checked in, including what appears to be a new "chuck-engine-2017." I just pulled the changes and I'm curious to read the source code and see if there's are new features or a performance bump.

I would say that there is a need for improved documentation--always a huge problem in FOSS--and the recent Kadenze courses and book are a move in the right direction. It would be really nice to have some updates from the devs and a way to build the community around ChucK. Maybe that's more on us than the devs.

Joel

On 01/13/2018 05:19 AM, mario buoninfante wrote:
Hi,

I'd like to ask the same question about the development status.

the only thing I can say is that also if the development seems to be a bit stuck, on the other side I noticed that they're pushing on the educational side (see Kadenze courses), and if you look at the github repository, there's been some update in the last 2 years.

but as you guys said, it's important to know what's the plan ;)

it's a couple of years I'm really diving into ChucK and I strongly believe that is a good programming language which opens up a lot of possibilities that other languages don't.

but at the same time I feel like it's been a bit abandoned (maybe that's a huge word, let's say put aside ;) ) and of course using a "tool"  which has an "uncertain future" it's not the best thing.

I wish I was able to offer my contribution to the development, but unfortunately I'm not really into C/C++, I'm more a "scripting language guy" :)

btw, it would be nice to hear what developers and/or other users have to say about it.


cheers,

Mario



On 12/01/18 22:14, Gonzalo wrote:
Yes, I'm wondering the same thing. There's a Facebook group (https://www.facebook.com/groups/1593843507578422/) but it doesn't look super active either.

As far as static strings: I'm pretty sure you just can't have static non-primitives. What are you trying to achieve?

Cheers,
Gonzalo


On 13.01.18 00:20, Atte wrote:
Hi

I've been away for a long time and surprised that activity seems to have slowed down a lot, both on the development of new releases chuck and the life of this list. Am I looking at the wrong places? What's the status of chuck development now and in the future?

I really like chuck (mostly the timing and sporking including Machine.add()), should I look other places for a language that will privide a more secure future? I'm on linux and looked at Csound, Super Collider and PD, each has it's challenges in how I work (realtime generative and algorithmic MIDI), python seems to have realtime problems (garbage collection at random points). Any idea what former chuck users have switched to now?

Back to chuck! A problem that I never been able to solve, static strings:

public class A {
     "b" @=> static string B;

     public static void C(){
    <<<B>>>;
     }
}

That throws an error, how would I go about what I'm trying to do?

Cheers



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