fun void startRecording() {
<<< "Record! ", index >>>;
true => lisaLeft.record;
true => lisaRight.record;
}
fun void toggle() {
!active => active;
paintActive();
if (active) {
startRecording;
}
}
Everything seemed to be in order, I added a lot of print statements, and could for the life of me figure out why the startRecording function wasn't executed from toggle(). There was no error message, everything seemed to be in order. Then I peered more closely and saw that I had forgotten to put parenthesis in the function call:
startRecording();
After that everything started working. My question is: shouldn't a function name all by itself result in an error of some kind?
Cheers,
Stefan Blixt
--
Release me, insect, or I will destroy the Cosmos!