Hi Spencer,
ok got it. the first thing that pops up in my mind is creating a function that cleans everything up and then close the program. then I can call it with a combination of pads pressed on my controller.
cheers,
Mario
Hey Mario,
This doesn't exist currently, but usually the way this is handled is to run any cleanup before removing the shred. It requires a bit more planning up front in terms of code architecture, but isn't too insane.
Spencer
On Tue, Mar 27, 2018 at 4:47 PM, mario buoninfante <mario.buoninfante@gmail.com> wrote:
Hi all,
is there a way to run a bit of code after then ChucK receives the command to remove the shread?
I'll try to be a bit more clear. I'm using a MIDI controller and my script controls its LEDs. the point is, when I remove the shread, the LEDs remain on. so I'd like to turn them off when the shread is removed.
cheers,
Mario
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Spencer Salazar, PhDSpecial FacultyMusic Technology: Interaction, Intelligence, and DesignCalifornia Institute of the Arts
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