25 Nov
2009
25 Nov
'09
10:53 a.m.
Try this simple fix: Std.rand2f(0,1) => float g; // g => s1.gain; // Don't // g => s2.gain; // set the // g => s3.gain; // oscillator gains // g => s4.gain; // individually // which causes clicks g => e.target; // let the envelope do the smoothing