28 Feb
2009
28 Feb
'09
12:49 a.m.
Is there truly no way to cast from a dur to a float? I'm writing a sketch of a TapTempo object. It measures the duration between events to estimate a tempo (in my case, expressed in Hz), which of necessity means *somewhere* I need to convert from a dur to a float. But I haven't figured out how to do that. Suggestions? - r