Hi Spencer,
Amazing, I'll have a look at the links you shared, it's good to have a starting point :) thanks.
About the Chugins I'll make a PR then, I think that due to their simplicity and general-purpose nature, it could be useful to have them in the Chugin repo.
Cheers,
Mario
--
electronic musician, sound artist, creative coder, QA engineer
https://vimeo.com/creativecodingsalerno http://mbuoninfante.tumblr.com https://github.com/mariobuoninfante https://bitbucket.org/mariobuoninfante
On 15 Apr 2020 19:23, Spencer Salazar <spencer.salazar@gmail.com> wrote:
>
> Also, feel free to make a PR if you youre chugins are cross-platform and you want to share any of them in the main chugin repo!
>
> Spencer
>
>
>
> On Wed, Apr 15, 2020 at 10:00 AM Spencer Salazar <spencer.salazar@gmail.com> wrote:
>>
>> Hey Mario-
>>
>> Yep, Perry's got the right idea. The big cleanup in the ChucK 1.4 update left out a component that had been built to support GUI chugins, but two alpha-status examples you can look at are MAUI.chug and chugl (ChucK GL). These are currently Mac only.
>> https://github.com/spencersalazar/MAUI.chug
>> https://github.com/spencersalazar/chugl
>>
>> I recently spent a little time reimplementing support for these GUI chugins, which works in the current master branch of ChucK or will work in an upcoming 1.4.0.1 release that is being prepared soon.
>>
>> The basic idea is that most GUI frameworks expect to operate on a main thread of sorts. Chugins that want to run a GUI can submit a hook/callback for chuck to call in its main thread, which is otherwise mostly idle (chuck's VM and audio synth are running in a separate real-time audio thread).
>>
>> There are other considerations such as what happens if two GUI chugins compete with each other, how GUI chugins are meant to work in miniAudicle, Windows/Linux, etc. But the basic idea is there / not crazy!
>>
>> Spencer
>>
>>
>>
>> On Wed, Apr 15, 2020 at 6:50 AM Mario Buoninfante <mario.buoninfante@gmail.com> wrote:
>>>
>>> Hi,
>>>
>>> Recently I've been poking around with Chugins and created a couple of things I thought were 'missing' in the official ChucK and Chugin repos, UGens like Wrap, Clip, Sample and Hold, etc. (https://github.com/mariobuoninfante/ChucK_chugins), and I was thinking about adding an oscilloscope as well.
>>> Recently I also put together a clunky class that allows you to plot things using gnuplot, but it's an offline thing, then you need to use Std.system() (that means using --caution-to-the-wind), I mean it's not ideal to be honest, especially if you're looking for an oscilloscope.
>>> I was wondering, would a Chugin be the right thing to work on to create an oscilloscope?
>>> I never dealt with UIs before, so I could be saying something completely naive here, but I was thinking about having a Chugin you can connect UGens to then display their waveform.
>>> Then have methods that allow to change the oscilloscope settings (ie x-axis and y-axis resolution, etc.).
>>> Does anybody have any experience with this kind of things? Chugins with UIs?
>>> Is it even sensible?
>>>
>>> Cheers,
>>> Mario
>>>
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