Hi Kassen, I'm sure it was me who misunderstood something... This is what I thought: When Mike's script sporks a new playFile() shred, this tells Chuck to read in two SndBufs and connect them to dac _before_ the next sample is calculated. I may be wrong, though Szilveszter (Hillaby) Kassen escribió:
Silvester;
do you hear the click in the resulting tmp.wav? If not, then the problem is with reading a file between samples. If yes, then the abrupt sample change may play a role, too.
I should clarify that ChucK doesn't need to calculate one sample per samp. If that were the case then I think any non-trivial file-loading would cause issues, which is of course untrue.
ChucK doesn't hand values to the soundcard one by one, instead it does so in blocks of tens, hundreds or thousands of samples (always a power of 2). The thing that needs to be done is calculate -say- 512 samples in a duration of 512::samp so assuming there is no heavy processing going on we can deal with any peaks in cpu usage by increasing the block size by enough.
Timing-wise the loading still occurs "in between samples" but then again; so does all our other code.
I hope that clarifies things a bit. Shout if I misunderstood you.
Yours, Kas. ------------------------------------------------------------------------
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