Hi,
I liked the way oscillators were connected, which is a bit ChucKish. But as for the interface, as one only has two hands usually, perhaps two spacenavigators (or something) might be even more efficient. One needs a method to select or create an item quickly, but then item can be manipulated using a usual HID. And then, of course, question is how to make music, and not just sounds out of it.
yeah, but you're really talking about the application rather than the
technology. Reactables software give you a way to get orientation and
position of objects on a table. What you do with it (including
whether or not you decide to make sound at all with this information)
is really up to you.
Here's a table interface that only uses position:
http://semiotech.org/wp-prod/?p=173
That's openFrameworks upfront and ChucK in the background making sound
out of the position/shape of the objects on the table. Here
orientation wasn't needed, and the objects' shadows were turned into
grain clouds using granular synthesis. The two program spoke to each
other using OSC and TUIO wasn't used at all.
But a little bit of glue code with Reactables would be a lot less work
than that project, which required a bunch of C++ programming on top of
the synthesis code in ChucK. So, you have to pick your battles. I'm
sure you can make something a lot more creative than that using a few
clever kludges. ;)
-Mike
On Sat, Jun 20, 2009 at 12:47 PM, Hans Aberg
On 20 Jun 2009, at 17:47, mike clemow wrote:
While ChucK does have some support for OSC, TUIO uses messages that can have an arbitrary number of arguments, which ChucK's OSC receiver does not support.
Nothing a little glue code couldn't solve. ;-) There are also many other ways to get identity and position than those fiducials of the Reactable system.
I liked the way oscillators were connected, which is a bit ChucKish. But as for the interface, as one only has two hands usually, perhaps two spacenavigators (or something) might be even more efficient. One needs a method to select or create an item quickly, but then item can be manipulated using a usual HID. And then, of course, question is how to make music, and not just sounds out of it.
Hans