On 17/03/2008, Stefan Blixt
Doesn't this effectively happen if the method executing in the shred exits? LIke this:
Yes, it does, and that's one way. Another is to use the "Machine" device. For example "Machine.remove(15);" will remove the shred with id 15 (see chuck --status for id numbers). Note that that spork operations will return the id of the new shred as a int. Also possible; -------------------------------------------------- //create a shred reference with a name Shred my_shred; //assign a bit of running code to it spork ~ my_fun() @=> my_shred; //other stuff happens 5::minute => now; //this is really quite readable compared to other options. my_shred.exit(); ----------------------------------------- Hope that helps, Kas.