could you guys make this a little better for me? one file max tho. thx 100::ms => dur d; Step s => dac; 0.1 => s.gain; Moog w => dac; 0.1 => w.gain; 1 => w.noteOn; Moog w2 => Envelope env => dac; .2 => w2.gain; 1 => w2.noteOn; d => env.duration; 1 => env.keyOn; fun float warble() { return Std.rand2f(2.5/1.01, 2.5*1.01); } fun void sweep(float freq, dur d) { w.freq() => float start; for(0 => int i; i < 10; i++) { (i / 10.) * (freq - start) + start => w.freq; w.freq() * warble() => w2.freq; d / 10. => now; } freq => w.freq; freq * warble() => w2.freq; walk(env.target(), .0, 1, .3) => env.target; 1 => env.keyOn; } fun void yay() { d * 4 => dur e; while(true) { Std.rand2(1, 2)::e => now; spork ~ sweep(Std.rand2(60, 70) => Std.mtof, Std.rand2f(1/60., 1/10.)::e); } } spork ~ yay(); while(true) { Std.rand2(1, 2)::d => now; 0.1 => s.next; Std.rand2(1, 2)::d => now; -0.1 => s.next; d => now; 1 => s.next; d => now; -1 => s.next; } fun float walk(float current, float min, float max, float step) { Std.rand2f(current - step, current + step) => float n; if(n < min) min => n; if(n > max) max => n; return n; } -- Tom Lieber http://AllTom.com/