Yes, I use the following pattern often

220.0 => float f;
SinOsc osc => dac;
ASDR adsr => blackhole;

spork ~ updateAtSampleRate();

fun void updateAtSampleRate() {
  while (true) {
    f + adsr.last() * f => osc.freq;
    1::samp => now;
  }
}

There is also this pattern, which tries to encapsulate the above (whatever you chuck into cv Gain(s) are provided as float parameter(s) to the tick method)

https://github.com/heuermh/lick/blob/master/lick/module/Module.ck
https://github.com/heuermh/lick/blob/master/examples/moduleExample.ck

Cheers,

   michael


On Wed, Nov 1, 2017 at 11:05 AM, Jean Menezes da Rocha <jean@menezesdarocha.info> wrote:
Hello,

the ADSR UGen, to me, seems to have effect only over amplitude (which is its original function, I concede).
However, is there any use case where I can use ADSR to map, say, pitch instead of amplitude, in order to avoid recurring to functions and for loops?

Thanks in advance!
--
Jean Menezes da Rocha
Compositor
Professor
Doutorando em Música pela Universidade Federal da Bahia

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