2010/5/22 Stefan Blixt <stefan.blixt@gmail.com>
Here's some code:


Hey, Stefan!

It seems that that 0 => arga.size decrements a reference count for thing, causing it to be freed, and then when the same thing is attempted for argb, it crashes. Possibly some reference increment missing when doing argb << thing ?


I agree, especially because we already knew that the ref-count has a bug or two. I think this is a new side to that.

Nice catch.
Kas.