All, I hope this is not off topic :-) I have been playing with SuperCollider for a week or two since reading an article on creating live music with Perl code (http://toplap.org/index.php/Hacking_perl_in_nightclubs). Note - I am a programmer (mainly Perl), but quite a newbie with live coding and I know little to nothing about writing ChucK/sclang code. Essentially, there is an editor called feedback.pl (http://cpan.org/authors/id/Y/YA/YAXU/perl-music-article/examples/feedback-0....) that allows you to write Perl code that will create OSC messages that will be sent to SuperCollider. SuperCollider is running the following code (http://cpan.org/authors/id/Y/YA/YAXU/perl-music-article/examples/simple.sc) that, from my understanding, the simple.sc script listens for OSC messages, of which I can send from feedback.pl using built in methods 'play' and 'trigger'. For Example (Perl Code): sub bang { my $self = shift; # play a "middle c" note every fourth bang $self->play({num => 60}) if $self->{bangs} % 4 == 0; } I currently have this working, and I can make some pretty cool "digital" sounding music. What I would like to be able to have these sounds be conventional instrument sounds (Bass, Drums, Guitar, Trumpet, Piano, etc). Is there a way to achieve this through ChucK, or do I need to use a software synth like fluid-synth? I also want to be able to code, execute, and modify this live. Is anyone else doing this? Thoughts? -Dan