2011/1/20 Noah Adler
<noah.adler@gmail.com>
I've tried several times to do #2, as it seems like LiSa is designed for this. I haven't been successful yet though... I would love to see a simple example too
I'll do it, but right now I'm in a bit of a fight with the OpenGL standard concerning the dimensions of textures.
The envelope-follower in in the "deep" directory of examples (Perry's dir). That should solve #1 for most applications, I believe.
Kas.