19 Sep
2008
19 Sep
'08
5:29 p.m.
Is it possible to determine when a child shred has finished executing if you have a reference to the child shred? For example, in this code: // define function go() fun void go() { // insert code } // spork another, store reference to new shred in offspring spork ~ go() => Shred @ offspring; Is it possible to determine when offspring is done executing?