Hi.
      
      It would be good to hear from the devs about what ChucK is up to
      right now, but I want to point out that development hasn't
      stopped. The GitHub source code repo shows quite a few changes
      were just checked in, including what appears to be a new
      "chuck-engine-2017." I just pulled the changes and I'm curious to
      read the source code and see if there's are new features or a
      performance bump.
      
      I would say that there is a need for improved
      documentation--always a huge problem in FOSS--and the recent
      Kadenze courses and book are a move in the right direction. It
      would be really nice to have some updates from the devs and a way
      to build the community around ChucK. Maybe that's more on us than
      the devs.
      
      Joel
    
    On 01/13/2018 05:19 AM, mario
      buoninfante wrote:
    
    Hi,
      
      
      I'd like to ask the same question about the development status.
      
      
      the only thing I can say is that also if the development seems to
      be a bit stuck, on the other side I noticed that they're pushing
      on the educational side (see Kadenze courses), and if you look at
      the github repository, there's been some update in the last 2
      years.
      
      
      but as you guys said, it's important to know what's the plan ;)
      
      
      it's a couple of years I'm really diving into ChucK and I strongly
      believe that is a good programming language which opens up a lot
      of possibilities that other languages don't.
      
      
      but at the same time I feel like it's been a bit abandoned (maybe
      that's a huge word, let's say put aside ;) ) and of course using a
      "tool"  which has an "uncertain future" it's not the best thing.
      
      
      I wish I was able to offer my contribution to the development, but
      unfortunately I'm not really into C/C++, I'm more a "scripting
      language guy" :)
      
      
      btw, it would be nice to hear what developers and/or other users
      have to say about it.
      
      
      
      cheers,
      
      
      Mario
      
      
      
      
      On 12/01/18 22:14, Gonzalo wrote:
      
      Yes, I'm wondering the same thing. There's
        a Facebook group
        (https://www.facebook.com/groups/1593843507578422/) but it
        doesn't look super active either.
        
        
        As far as static strings: I'm pretty sure you just can't have
        static non-primitives. What are you trying to achieve?
        
        
        Cheers,
        
        Gonzalo
        
        
        
        On 13.01.18 00:20, Atte wrote:
        
        Hi
          
          
          I've been away for a long time and surprised that activity
          seems to have slowed down a lot, both on the development of
          new releases chuck and the life of this list. Am I looking at
          the wrong places? What's the status of chuck development now
          and in the future?
          
          
          I really like chuck (mostly the timing and sporking including
          Machine.add()), should I look other places for a language that
          will privide a more secure future? I'm on linux and looked at
          Csound, Super Collider and PD, each has it's challenges in how
          I work (realtime generative and algorithmic MIDI), python
          seems to have realtime problems (garbage collection at random
          points). Any idea what former chuck users have switched to
          now?
          
          
          Back to chuck! A problem that I never been able to solve,
          static strings:
          
          
          public class A {
          
               "b" @=> static string B;
          
          
               public static void C(){
          
              <<<B>>>;
          
               }
          
          }
          
          
          That throws an error, how would I go about what I'm trying to
          do?
          
          
          Cheers
          
          
        
        
      
      
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