We can even use Emscripten to convert an entire C/C++ codebase to JavaScript:
http://emscripten.org/
Currently I'm working on a livecoding environment for Web using Audiolet:
http://github.com/automata/vivace
@Tom, impressing demo. Please, let's keep in touch.
All the best.
Hum, i couldn't expect less from chuck users. High level talk here.
About the syntax you might be able to workaround the time yielding
thing with a "pre-script-language"
For instance coffee Script ( The language Tom pointed ), has a
"runtime compiler" that would parse the code and convert to javascript
almost in no time..
On 20 April 2012 16:18, Tom Lieber <tom@alltom.com> wrote:
> On Thu, Apr 19, 2012 at 6:10 PM, Matt Diamond <mdiamond@jhu.edu> wrote:
>> Has anyone had any experience with using ChucK in a web context? For
>> example, two things I'd be interested in as a web developer:
>>
>> 1) streaming ChucK audio output from a NodeJS server to the browser
>> 2) a javascript client-side ChucK implementation utilizing the Web Audio API
>>
>> Has there been any work on either of these?
>
> Links to these projects came up on the TOPLAP mailing list (worth
> subscribing and perhaps asking there too):
>
> http://livecoder.net/
> http://www.charlie-roberts.com/gibber/
>
> Some friends from undergrad made a collaborative browser-based ChucK
> editor that sounds like Noah's, though theirs was also not published.
> Someone should release something!
>
> At any rate, I've found the JavaScriptAudioNode interface to be fairly
> friendly and somewhat performant:
>
> https://dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html
>
> This experiment of mine works pretty well on my computer, though for
> some reason falls over on Windows without a much wider window size
> that kills interactivity:
>
> http://people.csail.mit.edu/tl/vocal/
> http://people.csail.mit.edu/tl/vocal/audio.js
>
> It's a port of this ChucK script designed for joystick control:
>
> http://smelt.cs.princeton.edu/pieces/JoyOfChant/JoyOfChant.ck
>
> Anyway, running a virtual machine on top of Javascript in the audio
> callback would probably not work, but if you could compile the code to
> Javascript then you ought to be able to get away with a lot. Maybe
> extend CoffeeScript? (The only reason you'd want the compile step at
> all is that there's no easy way to emulate ChucK's syntax for yielding
> time because Javascript lacks continuation support in most
> implementations.)
>
> --
> Tom Lieber
> http://AllTom.com/
> http://infinite-sketchpad.com/
> _______________________________________________
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> chuck-users@lists.cs.princeton.edu
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