all
@kassen:
i can reproduce it with the mini on win.
@kevin & stefan:
are both shreds finishing at the same moment, or does the sporked child
shred finishes 2 seconds before the parent one does?
when i try it on my environment, both shreds finish at the same moment, but
they shouldn't.
jassas
/moudi
_____
Von: chuck-users-bounces@lists.cs.princeton.edu
[mailto:chuck-users-bounces@lists.cs.princeton.edu] Im Auftrag von kevin
Gesendet: Montag, 17. März 2008 21:46
An: ChucK Users Mailing List
Betreff: Re: [chuck-users] unsporking [bug?]
It did that in miniAudicle on OS X for me as well.
The syntax errors that were appearing before don't appear in this code
either.
-k
On Mon, Mar 17, 2008 at 12:59 PM, Stefan Blixt
wrote:
Was that supposed to print "yeah", short pause, "2", two seconds, then
finish? Because that's what it did here (chuck command line in an OS X
terminal). Maybe a Win32-only bug?
/Stefan
On Mon, Mar 17, 2008 at 7:39 PM, Kassen
wrote:
@kas, i thought i tried that, but i might have gotten confused at the "spork
~ my_fun() @=> my_shred;" line
the online documentation says "spork ~ my_fun() => Shred @ my_shred;"
without declaring my_shred first, and this gives syntax errors.
I think we may have a bug; the following compiles and the id is right but
the shred doesn't die when it should. Quite weird.
Kas.
----------------------------------
fun void foo()
{
.5::second => now;
<<<"yeah">>>;
minute => now;
}
spork ~foo() @=> Shred bar;
second => now;
<<>>;
second => now;
bar.exit();
2::second => now;
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