if we use a random seed, f.e.
Std.srand(120);
will this affect all the random function inside the sketch?
Yes, it will. And this does mean that periodically resetting the seed (say at audio-rate) will turn the UGens that use noise into a sort of wavetable players; it will affect all random functions and noise-generators.
and if so, how can we turn it off?
Well, you can't. The whole point of ,srand() is affecting the various random functions to create repeatable pieces.
A alternative would be simply not setting it, though I do seem to remember some issues with the initial seed under Windows not being particularly random. In that case you could set the seed using a amplified signal from the adc. A source like hiss from your mixer should be as random a signal as you are likely to encounter in day to day life and mak things utterly unpredictable.
Hope that helps,
Kas.