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yes, i use wxExecute (the c++ version). you can also capture the output with it but i don't know how this works in wxPython. sometimes the two APIs are quite different. i think there are examples of wxPython and opengl if you download the wxPython-Demo & examples. i've only tried pygame/SDL & wxPython which works fine. your project sound interesting so far. what do you try to achieve? just being curios... best joerg altern wrote:
ok, i found it, i guess it is
wx.Execute
thanks for the pointer, i just need to fix now the wxpython support on my system. I am doing opengl graphics on a canvas within a wxpython window and i never get it right...
altern wrote:
hi joerg
do you remember the command to achieve this?
thanks
enrike
joerg piringer wrote:
what GUI toolkit do you use? in wxPython there's a possibility to start a process without a terminal window and capture it's output. i used this with OSCSurface. it's written in c++ & wxWidgets but it should be similar in wxPython. link: http://joerg.piringer.net/index.php?href=software/oscsurface.xml&mtitle=software
best joerg
altern wrote:
hi
i am launching chuck from python (i have a python GUI and chuck works as sound engine). When I run chuck from python it opens a terminal, I would like to hide this. I use python os.spawnv command for this.
In PD there is a startup flag -nogui that launches pd as a process with no console whatsoever, only visible via top or process list. Anything like that in ChucK? i have checked the documentation for the virtual machine but i could not see anything in this direction.
Another important issue i am having is that as soon as the chuck terminal loses the focus the sound stops. So when I select the python window the sound stops. Is there any way to avoid this?
I am working on xp at the moment, so i havent tested if this happens as well on linux or osx.
I have very limited access to internet for a few days so i cannot search on the mailing list archive or the forum about this issue. Sorry.
thanks
enrike
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