I wanted to write a class that would abstract arrays like the
Collection class in SuperCollider. I guess I can't. I would have to
write a class for each type of object that I wanted to make
Collections of.
-Mike
On Wed, Sep 3, 2008 at 5:17 PM, Kassen
2008/9/3 mike clemow
Hi list,
Is there a way to determine an object's type programmatically?
I don't think so, I thought for a moment that we could write a massively overloaded function but then remembered arrays are separate types and
int foo[ ];
is a different type from
int bar[ ] [ ];
So we'd need a infinitely overloaded function...
I'm not sure why you could need this. I'm not sure in what kind of situation you would get a object from somewhere yet be unaware of it's type; because of our strong typing I don't think we ever get such objects (which can be nice yet is related to limitations as well).
Could you illustrate the issue?
Yours, Kas.
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