Calling all Windows Hax@rs. I have discovered (thanks to someone in the online Physics-Based DSP course) that the Mesh2D chugin that’s distributed with the Windows installer is different from that shipped for Mac. (Haven’t checked Linux yet). Unacceptable behaviors include myMesh.x and myMesh.y aren’t recognized. Fix (maybe): myMesh.nx and myMesh.ny seem to be implemented instead. but the worst bug is that myMesh.noteOn won’t accept any arguments, and won’t make sound without them. Has anyone encountered this? (I think I recall some traffic on this list about it a while ago). And has anyone fixed it? And can they hook us up with a compiled executable Mesh2D.chug that we can distribute to people who need it? Thanks, PRC