On Sun, Mar 24, 2013 at 01:16:41PM +0100, Stefan Blixt wrote:
Kassen, perhaps you're thinking about the YouRock guitar? I've been glancing at that one myself - looks like a clever piece of gear.
Me too, but considering my collection I should really only get game controllers I have actual plans for.
They're actually getting better at polyphonic pitch detection - there are polyphonic tuners available (the TC Electronic app for iPhone), and the RockSmith console game (great fun!) detects chords - though how well it does isn't apparent, maybe they're faking it ;) I do think there's a fair amount of latency involved in both of those though.
Frankly I think that is unavoidable. Pitch detection takes time and the onset of guitar notes is really quite noisy on top of that. What I'd do if I wanted to get clever would be to first send that a transient has been detected and only once I were sure of the pitch send the pitch, then using some synth controlled by this that would also start with noisy attacks. That might be ok. I said it before but there really is no way around latency in pitch detection as pitch is inherently a time-based phenomenon. If the plan is to get new musical ideas that might not be a issue as you could run analysis at your leisure. For rocking out live it's either accepting the math or everyone's favourite strategy; cheat ;-) Yours, Kas.