I'm writing some code something like this:
class MyMidiThing
{
// static int stores midi channels to use
0 => static int nextChannel;
// instance variable stores midi channel for object
int channel;
fun init()
{
if (nextChannel > 15) {
// NO MORE MIDI CHANNELS!
// PANIC! EXPLODE! ... how?
}
nextChannel => channel;
nextChannel++;
// ... go on to do stuff ...
}
// ...
}
Clearly I want to do something when there are no more MIDI channels available that stops the program and prints error info, like a stack trace.
In general programming terminology, to throw an exception.
I've been scanning the documentation, and maybe I'm dense, but I can't find out how to do what I want here.
Suggestions?
Forrest
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