Philip Davidson;
GLucK was an acronym-inspired project to provide access to OpenGL rendering directly within the Chuck environment, although there are a few reasons that this isn't a good idea.

 If anyone's interested in reviving this, I'd say more power to them, but a close communication protocol with a more complete toolkit would be a safer approach.


I was under the impression that some of the Audicle faces actually ran using a early version of GLucK. Am I completely mistaken there?

Kas.