Joel:
On Thu, Dec 5, 2013 at 8:46 AM, Joel Matthys
I've run into this problem too while compiling ChucK for the Raspberry Pi.
I admit: In the back of my mind, I still view the Raspberry PI as a very capable embedded controller. So I'm happily agog at what it's really capable of. Do you have ChucK running on the RPI? And if so, what's a rough assessment of its performance, e.g. how many voices can it synthesize? - Rob
Yes, it compiles and runs nicely on the Pi. I'll try a little performance test and get back to you shortly! Joel On 12/05/2013 10:54 AM, Robert Poor wrote:
Joel:
On Thu, Dec 5, 2013 at 8:46 AM, Joel Matthys
mailto:jwmatthys@yahoo.com> wrote: I've run into this problem too while compiling ChucK for the Raspberry Pi.
I admit: In the back of my mind, I still view the Raspberry PI as a very capable embedded controller. So I'm happily agog at what it's really capable of.
Do you have ChucK running on the RPI? And if so, what's a rough assessment of its performance, e.g. how many voices can it synthesize?
- Rob
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OK, this is not any kind of official benchmarking, but here's a rough performance estimate of ChucK on the Raspberry Pi: Setup: Raspberry Pi Model B, no overclock, running Raspbian, 3.6.11+ USB sound card (little PnP device, <$10) No monitor or keyboard; logged in via ssh Testing multiple oscillators: Up to 10 simultaneous SinOsc: no problem 10-12 mild glitching Testing multiple shreds: Using OTF examples, 6 shreds at once, no problem 7 shreds, major gapping Testing LiSa: LiSa-munger1 example works for up to 24 voices at once! ------------------- Overclocking should improve performance. I expect that unplugging the ethernet cable and auto-running a patch would help too. Overall, I'm pretty impressed with its capabilities! Joel On 12/05/2013 10:59 AM, Joel Matthys wrote:
Yes, it compiles and runs nicely on the Pi. I'll try a little performance test and get back to you shortly!
Joel
On 12/05/2013 10:54 AM, Robert Poor wrote:
Joel:
On Thu, Dec 5, 2013 at 8:46 AM, Joel Matthys
mailto:jwmatthys@yahoo.com> wrote: I've run into this problem too while compiling ChucK for the Raspberry Pi.
I admit: In the back of my mind, I still view the Raspberry PI as a very capable embedded controller. So I'm happily agog at what it's really capable of.
Do you have ChucK running on the RPI? And if so, what's a rough assessment of its performance, e.g. how many voices can it synthesize?
- Rob
_______________________________________________ chuck-users mailing list chuck-users@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
_______________________________________________ chuck-users mailing list chuck-users@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
Oh, I should add that this is all running at 44.1kHz. Joel On 12/05/2013 11:23 AM, Joel Matthys wrote:
OK, this is not any kind of official benchmarking, but here's a rough performance estimate of ChucK on the Raspberry Pi:
Setup: Raspberry Pi Model B, no overclock, running Raspbian, 3.6.11+ USB sound card (little PnP device, <$10) No monitor or keyboard; logged in via ssh
Testing multiple oscillators: Up to 10 simultaneous SinOsc: no problem 10-12 mild glitching
Testing multiple shreds: Using OTF examples, 6 shreds at once, no problem 7 shreds, major gapping
Testing LiSa: LiSa-munger1 example works for up to 24 voices at once!
------------------- Overclocking should improve performance. I expect that unplugging the ethernet cable and auto-running a patch would help too.
Overall, I'm pretty impressed with its capabilities!
Joel
On 12/05/2013 10:59 AM, Joel Matthys wrote:
Yes, it compiles and runs nicely on the Pi. I'll try a little performance test and get back to you shortly!
Joel
On 12/05/2013 10:54 AM, Robert Poor wrote:
Joel:
On Thu, Dec 5, 2013 at 8:46 AM, Joel Matthys
mailto:jwmatthys@yahoo.com> wrote: I've run into this problem too while compiling ChucK for the Raspberry Pi.
I admit: In the back of my mind, I still view the Raspberry PI as a very capable embedded controller. So I'm happily agog at what it's really capable of.
Do you have ChucK running on the RPI? And if so, what's a rough assessment of its performance, e.g. how many voices can it synthesize?
- Rob
_______________________________________________ chuck-users mailing list chuck-users@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
_______________________________________________ chuck-users mailing list chuck-users@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
_______________________________________________ chuck-users mailing list chuck-users@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
Joel:
On Thu, Dec 5, 2013 at 9:24 AM, Joel Matthys
Overall, I'm pretty impressed with its capabilities!
So...what we have here is a $50 polyphonic high-quality synthesizer. I'll betcha Perry could convince the National Endowment of the Arts or equivalent to pony up $4500 to create a 90 synthesizer orchestra. (Why 90? A full symphonic orchestra has about 90 musicians.) *That* would be something...
For that price you'd still have money left over to add a tilt sensor to every Pi. Now that's a show I'd pay to see! Joel On 12/05/2013 11:34 AM, Robert Poor wrote:
Joel:
On Thu, Dec 5, 2013 at 9:24 AM, Joel Matthys
mailto:jwmatthys@yahoo.com> wrote: Overall, I'm pretty impressed with its capabilities!
So...what we have here is a $50 polyphonic high-quality synthesizer. I'll betcha Perry could convince the National Endowment of the Arts or equivalent to pony up $4500 to create a 90 synthesizer orchestra. (Why 90? A full symphonic orchestra has about 90 musicians.) *That* would be something...
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On Thu, Dec 5, 2013 at 9:49 AM, Joel Matthys
For that price you'd still have money left over to add a tilt sensor to every Pi. Now that's a show I'd pay to see!
+1 to that. But there's the GameTrak, a "six axis usb joystick" you can also buy, sometimes for under $10 that I've used extensively with my ChucK performance setup. Today it's running for around $19 : http://www.amazon.com/Real-World-Golf-Bundle-PlayStation-2/dp/B000F6K13K Of course, the GameTrak is no stranger to CCRMA and PLORK: http://www.youtube.com/watch?v=HFfR_9Wczjc :)
participants (2)
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Joel Matthys
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Robert Poor