Dear all, Hello! I'm happy to announce the initial official release of Chunity (ChucK for Unity)! http://chuck.stanford.edu/chunity/ http://u3d.as/1bvM Chunity is the integration of ChucK in Unity. (For those of you not familiar with the Unity game engine, Chunity gives you the ability to do realtime sound + music generation natively in Unity, tightly coupled to interactions with graphical objects.) You can use most (possibly all?) ChucK features, run new ChucK code on-the-fly at any time, and communicate between Unity and ChucK using "global" (new keyword!) ints, floats, strings, Events, and 1D int and float arrays. (More types to come!) You can even run multiple VMs that share the same strong timing! Check out this video of things people have already made with Chunity: https://vimeo.com/263613454 And check out the original description of Chunity in this NIME paper: http://chuck.stanford.edu/chunity/files/2018-nime-chunity.pdf We want to know what you all do with this! Please feel free to send works in progress, bug reports, feature requests, finished works, etc. to the chuck-users mailing list! We are also planning to send a sparse series of follow-up emails covering tutorials, new features, and cool projects that people in the community have created. Please see the tutorials, documentation, etc. at the official Chunity website: http://chuck.stanford.edu/chunity/ Thank you and happy ChucKing!! Best, Jack + the ChucK team Music:Computing:Design @ CCRMA
Hey chuck-users,
The latest version of Chunity (now available on the Asset Store:
http://u3d.as/1bvM) includes the following:
- Flag to avoid loading a microphone in ChuckMainInstance
- Beta Linux support, tested only briefly on Ubuntu 18.04 -- please send
bug reports to me (lja@ccrma)!
Happy ChucKing!
~Jack
On Wed, May 30, 2018 at 7:32 PM Jack Atherton
Dear all,
Hello! I'm happy to announce the initial official release of Chunity (ChucK for Unity)!
http://chuck.stanford.edu/chunity/ http://u3d.as/1bvM
Chunity is the integration of ChucK in Unity. (For those of you not familiar with the Unity game engine, Chunity gives you the ability to do realtime sound + music generation natively in Unity, tightly coupled to interactions with graphical objects.)
You can use most (possibly all?) ChucK features, run new ChucK code on-the-fly at any time, and communicate between Unity and ChucK using "global" (new keyword!) ints, floats, strings, Events, and 1D int and float arrays. (More types to come!) You can even run multiple VMs that share the same strong timing!
Check out this video of things people have already made with Chunity: https://vimeo.com/263613454
And check out the original description of Chunity in this NIME paper: http://chuck.stanford.edu/chunity/files/2018-nime-chunity.pdf
We want to know what you all do with this! Please feel free to send works in progress, bug reports, feature requests, finished works, etc. to the chuck-users mailing list!
We are also planning to send a sparse series of follow-up emails covering tutorials, new features, and cool projects that people in the community have created.
Please see the tutorials, documentation, etc. at the official Chunity website: http://chuck.stanford.edu/chunity/
Thank you and happy ChucKing!!
Best, Jack + the ChucK team Music:Computing:Design @ CCRMA
Hello chuck-users,
I am happy to once again announce a new version of Chunity! You can still
find Chunity on the asset store here: http://u3d.as/1bvM
The latest version is aligned with ChucK version 1.4.1.1 and includes beta
platform support for iOS, Android, and Linux, as well as pre-release
support for WebGL.
Furthermore, the open source repository for Chunity has been moved to
https://github.com/ccrma/chunity/. Chunity will continue to be maintained
by the Music, Computing, Design group at Stanford, and anyone who wants to
help can pitch in there!
Happy ChucKing!
~Jack
On Thu, Mar 12, 2020 at 10:58 AM Jack Atherton
Hey chuck-users,
The latest version of Chunity (now available on the Asset Store: http://u3d.as/1bvM) includes the following: - Flag to avoid loading a microphone in ChuckMainInstance - Beta Linux support, tested only briefly on Ubuntu 18.04 -- please send bug reports to me (lja@ccrma)!
Happy ChucKing! ~Jack
On Wed, May 30, 2018 at 7:32 PM Jack Atherton
wrote: Dear all,
Hello! I'm happy to announce the initial official release of Chunity (ChucK for Unity)!
http://chuck.stanford.edu/chunity/ http://u3d.as/1bvM
Chunity is the integration of ChucK in Unity. (For those of you not familiar with the Unity game engine, Chunity gives you the ability to do realtime sound + music generation natively in Unity, tightly coupled to interactions with graphical objects.)
You can use most (possibly all?) ChucK features, run new ChucK code on-the-fly at any time, and communicate between Unity and ChucK using "global" (new keyword!) ints, floats, strings, Events, and 1D int and float arrays. (More types to come!) You can even run multiple VMs that share the same strong timing!
Check out this video of things people have already made with Chunity: https://vimeo.com/263613454
And check out the original description of Chunity in this NIME paper: http://chuck.stanford.edu/chunity/files/2018-nime-chunity.pdf
We want to know what you all do with this! Please feel free to send works in progress, bug reports, feature requests, finished works, etc. to the chuck-users mailing list!
We are also planning to send a sparse series of follow-up emails covering tutorials, new features, and cool projects that people in the community have created.
Please see the tutorials, documentation, etc. at the official Chunity website: http://chuck.stanford.edu/chunity/
Thank you and happy ChucKing!!
Best, Jack + the ChucK team Music:Computing:Design @ CCRMA
participants (1)
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Jack Atherton