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Magnus,
So you finally come over here too! ;O)
<ROFLMAO> Damn, you're everywhere!!
Notice that squaring the sine gives you a DC-shifted sine of double frequency.
yes, which is why I say I need to swap the pitch/amplitude at the end of each pulse.
As always in chuck, if it ain't there, you program it! Straigh chuck-code will do.
should be interesting to program.. I'm going to start with the simple stuff first :-)
I've been pondering over doing a generalized sequencer. However, the feature that I lack is the ability to have a number of control-values that I either control manually or have control signals fiddeling around with. I want to unplugg things and hook things up independently with the execution of that sproc. Some work has been going on to investigate that over here, but I don't know what has happend in 1.2 in relation to that.
Hard to do, I would've thought. for me though, not so concerned with 're-wiring' but being able to change values from 'outside' say from a serial port and MIDI.
The modulars/Synthi-A sense of plugging and unplugging/rerouting signals as they go on is powerfull and how one works in real life. On the Synthi-A one naturally "plays" by just briefly patch in one of the patch-pins into the matrix. Infact, just having that patchability in graphics would be cool, but I'd guess the OpenGL interface is doomed to do that work, no?
not a clue, I've not played with graphics, my 'obsession' is with sound desgn. As a thought, could you not just createa a new 'shred' with the new routing and kill the old one? Paul