Dear All, version 1.1.4.4 is released. we will release intermediate versions while we are adding objects/arrays/events/osc - these aren't in the release yet. http://chuck.cs.princeton.edu/ --- 1.1.4.4 has several additions / fixes - on-the-fly shreds now correctly resolves existing functions, and have correct ID. STK WaveLoop can load many built-in raw waves and there is STK Moog and STK Mandolin --- new examples (fire up mand-o-matic!!). See below for other additions! --- chuck-1.1.4.4 - 2004.8.2 - added sndfile patch for jack/sndfile (Martin Rumori) - added special raw wav for WaveLoop (philipd, gewang) (see examples/dope.ck) "special:ahh" "special:eee" "special:ooo" "special:britestk" "special:dope" "special:fwavblnk" "special:halfwave" "speical:impuls10" "special:impuls20" "special:impuls40" "special:mand1" "special:mandpluk" "special:marmstk1" "special:peksblnk" "special:ppksblnk" "special:slience" "speical:sineblnk" "special:sinewave" "special:snglpeak" "special:twopeaks" - fixed shred shreduling ID bug for on-the-fly added shreds - fixed function resolution for on-the-fly added shreds - added math.nextpow2( int n ) (Niklas Werner, gewang) new STK ugens: (philipd) - Mandolin (see examples/mandolin.ck examples/mand-o-matic.ck) - Moog (see examples/moogie.ck) new examples: - mandolin.ck (use of STK mandolin) - mand-o-matic (fire it up!) - dope.ck (Homer's WaveLoop using internal STK sound) - print_last.ck (prints last ugen output) - wind2.ck (2 shreds control parameters) Happy ChucKing! Best, chuck-dev
i would like to use chuck on windows. should i try to compile it on cygwin or will there be a windows binary available soon? Ge Wang wrote:
Dear All,
version 1.1.4.4 is released. we will release intermediate versions while we are adding objects/arrays/events/osc - these aren't in the release yet.
http://chuck.cs.princeton.edu/
--- 1.1.4.4 has several additions / fixes - on-the-fly shreds now correctly resolves existing functions, and have correct ID. STK WaveLoop can load many built-in raw waves and there is STK Moog and STK Mandolin --- new examples (fire up mand-o-matic!!). See below for other additions!
--- chuck-1.1.4.4 - 2004.8.2 - added sndfile patch for jack/sndfile (Martin Rumori) - added special raw wav for WaveLoop (philipd, gewang)
(see examples/dope.ck) "special:ahh" "special:eee" "special:ooo" "special:britestk" "special:dope" "special:fwavblnk" "special:halfwave" "speical:impuls10" "special:impuls20" "special:impuls40" "special:mand1" "special:mandpluk" "special:marmstk1" "special:peksblnk" "special:ppksblnk" "special:slience" "speical:sineblnk" "special:sinewave" "special:snglpeak" "special:twopeaks"
- fixed shred shreduling ID bug for on-the-fly added shreds - fixed function resolution for on-the-fly added shreds - added math.nextpow2( int n ) (Niklas Werner, gewang)
new STK ugens: (philipd) - Mandolin (see examples/mandolin.ck examples/mand-o-matic.ck) - Moog (see examples/moogie.ck)
new examples: - mandolin.ck (use of STK mandolin) - mand-o-matic (fire it up!) - dope.ck (Homer's WaveLoop using internal STK sound) - print_last.ck (prints last ugen output) - wind2.ck (2 shreds control parameters)
Happy ChucKing!
Best, chuck-dev
_______________________________________________ chuck mailing list chuck@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck
The fastest way to get chuck running on windows is to compile it on cygwin. Perry and I are on the road again, so we have osx and linux, but don't have access to a windows machine. I recently (after 1.1.4.4) put in a potential fix/hack to improve audio performance on windows/cygwin. So if anyone experience audio break-ups on cygwin running at the default buffer size (use --bufsize<N> to change - see online programming docs), please post to chuck-dev or email us (gewang@cs.princeton.edu) OR check out the most recent CVS version. Ari and others are porting it to run on native win32 using Visual C++, we will look into releasing binaries for windows then. Please let us know (email | chuck-dev) if you run into any problems compiling/running for cygwin. Also, my iChat / AIM id is: manmangewang. Best, Ge! On Aug 4, 2004, at 5:48 AM, smoerk wrote:
i would like to use chuck on windows. should i try to compile it on cygwin or will there be a windows binary available soon?
Ge Wang wrote:
Dear All, version 1.1.4.4 is released. we will release intermediate versions while we are adding objects/arrays/events/osc - these aren't in the release yet. http://chuck.cs.princeton.edu/ --- 1.1.4.4 has several additions / fixes - on-the-fly shreds now correctly resolves existing functions, and have correct ID. STK WaveLoop can load many built-in raw waves and there is STK Moog and STK Mandolin --- new examples (fire up mand-o-matic!!). See below for other additions! --- chuck-1.1.4.4 - 2004.8.2 - added sndfile patch for jack/sndfile (Martin Rumori) - added special raw wav for WaveLoop (philipd, gewang) (see examples/dope.ck) "special:ahh" "special:eee" "special:ooo" "special:britestk" "special:dope" "special:fwavblnk" "special:halfwave" "speical:impuls10" "special:impuls20" "special:impuls40" "special:mand1" "special:mandpluk" "special:marmstk1" "special:peksblnk" "special:ppksblnk" "special:slience" "speical:sineblnk" "special:sinewave" "special:snglpeak" "special:twopeaks" - fixed shred shreduling ID bug for on-the-fly added shreds - fixed function resolution for on-the-fly added shreds - added math.nextpow2( int n ) (Niklas Werner, gewang) new STK ugens: (philipd) - Mandolin (see examples/mandolin.ck examples/mand-o-matic.ck) - Moog (see examples/moogie.ck) new examples: - mandolin.ck (use of STK mandolin) - mand-o-matic (fire it up!) - dope.ck (Homer's WaveLoop using internal STK sound) - print_last.ck (prints last ugen output) - wind2.ck (2 shreds control parameters) Happy ChucKing! Best, chuck-dev _______________________________________________ chuck mailing list chuck@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck
_______________________________________________ chuck mailing list chuck@lists.cs.princeton.edu https://lists.cs.princeton.edu/mailman/listinfo/chuck
Ge Wang wrote:
The fastest way to get chuck running on windows is to compile it on cygwin. Perry and I are on the road again, so we have osx and linux, but don't have access to a windows machine. I recently (after 1.1.4.4) put in a potential fix/hack to improve audio performance on windows/cygwin. So if anyone experience audio break-ups on cygwin running at the default buffer size (use --bufsize<N> to change - see online programming docs), please post to chuck-dev or email us (gewang@cs.princeton.edu) OR check out the most recent CVS version. Ari and others are porting it to run on native win32 using Visual C++, we will look into releasing binaries for windows then.
I would prefer a native port, which could be compiled with mingw. Moving from a free compiler to closed-source Visual-C++ (IMHO). I will not install a unlicensed copy of Visual-C++ (or is Visual C++ available for free now?)
Please let us know (email | chuck-dev) if you run into any problems compiling/running for cygwin.
Hi smoerk, On Aug 6, 2004, at 6:05 AM, smoerk wrote:
I would prefer a native port, which could be compiled with mingw. Moving from a free compiler to closed-source Visual-C++ (IMHO). I will not install a unlicensed copy of Visual-C++ (or is Visual C++ available for free now?)
We are not so much "moving" to Visual C++ under Windows , but rather also supporting it, in addition to gcc/cygwin. mingw is a good idea, we will look into it. In the meantime, let's figure out (either by direct email or the developer list) the best way to get chuck running on windows (cygwin/mingw/vc++ maybe) for you and others. Also, we now have a bug/feature tracking system hosted on sourceforge. (the development/CVS/mailing/distribution/homepage will remain at Princeton). You may submit bugs/feature requests at: http://chuck.sf.net/ Of course, still feel free to email us or post to chuck-dev/chuck for bugs/features/support. ThanK you! Best, Ge!
It seems that the Visual C++ Toolkit ist available as a free download. I don't know if it would be sufficient for compiling ChucK, but it's not a bigger download than Cygwin. I will posz some feature suggestions later... Ge Wang wrote:
Hi smoerk,
On Aug 6, 2004, at 6:05 AM, smoerk wrote:
I would prefer a native port, which could be compiled with mingw. Moving from a free compiler to closed-source Visual-C++ (IMHO). I will not install a unlicensed copy of Visual-C++ (or is Visual C++ available for free now?)
We are not so much "moving" to Visual C++ under Windows , but rather also supporting it, in addition to gcc/cygwin. mingw is a good idea, we will look into it. In the meantime, let's figure out (either by direct email or the developer list) the best way to get chuck running on windows (cygwin/mingw/vc++ maybe) for you and others.
Also, we now have a bug/feature tracking system hosted on sourceforge. (the development/CVS/mailing/distribution/homepage will remain at Princeton). You may submit bugs/feature requests at:
Of course, still feel free to email us or post to chuck-dev/chuck for bugs/features/support.
ThanK you!
Best, Ge!
participants (2)
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Ge Wang
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smoerk