[chuck-dev] --bufsize under windows XP

Graham Coleman gc at gehennom.net
Fri Jun 2 21:14:16 EDT 2006


On Fri, 2 Jun 2006, Graham Coleman wrote:

> Ge,
>
> Your issue is confirmed.

I should be more specific. If I do --bufsize1024, it plays
the audio, but skips and pops break up the sound.

> In fact, if I do
>
> > chuck --bufsize2048 foo.ck
>
> on my winXP laptop, it just sits there and doesn't play.
>
> No ideas yet on what's causing it.
>
> Graham
>
> On Wed, 17 May 2006, Ge Wang wrote:
>
> > Greetings!
> >
> > Windows XP users (again):
> >
> > On our XP systems (ever since 1.2.0.4) there have been real-time audio
> > problems when setting --bufsize to 1024 or greater.  Can anyone else
> > confirm this?  To test this:
> >
> >    > chuck --bufsize1024 foo.ck
> >    (where foo.ck is something that sounds fine with --bufsize256 or 512)
> >
> > What about bigger buffer sizes?
> >
> > We noticed this was causing audio interruptions in 1.2.0.4, after we
> > switched to RtAudio 3.2.0.  Under XP, this allowed much lower buffer
> > sizes and hence better lantencies, but it seemed to disfavor buffer sizes
> > greater or equal to 1024.  It could be ChucK doing something dumb in
> > interfacing with RtAudio, but it's weird this only happens for bufsize
> > >= 1024 on XP...  Thoughts?
> >
> > Thanks!!
> >
> > Best,
> > Ge!
> > _______________________________________________
> > chuck-dev mailing list
> > chuck-dev at lists.cs.princeton.edu
> > https://lists.cs.princeton.edu/mailman/listinfo/chuck-dev
> >
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