adamtindale at hotmail.com
Sun Dec 4 16:20:10 EST 2005
That is true. The way I usually get around this problem is to set up
a time loop that takes your desired pos and then advances the
difference in time.
mypos => samp.pos;
(samp.samples() - mypos)::samps => now;
You can set this up in a sporked shred and communicate with it to
stop it or start it. I usually put the sndbuf into an envelope and
have the keyboard control the gain and that will save you some trouble.
Right now there isn't a better way that I know of. You could also
make a class that abstracted this out and then plead to Ge and crew
to add this feature into sndbuf.
Hope this helps.
On 4-Dec-05, at 12:29 PM, eduard wrote:
> Hello all,
> I have a question for whoever is willing to answer it.
> Has one to always set sndbuf.pos at each iteration?
> My scenario:
> Let's say I want to control the starting position of my sndbuf with
> a midi keyboard while sndbuf is set to loop mode ( 1 => sndbuf.loop ).
> Midi is received in a sporked MidiReceive() function and my
> sndbuf.pos is set inside this same function and not in the main
> Thus when I press a key the sndbuf.pos is changed for that loop,
> but when it gets to the end of it, it starts at sndbuf.pos(0)
> instead of the previously set one.
> So it seems that sndbuf doesn't keep track of the position that was
> set, and automatically starts from the beginning when the end of
> the audiofile is reached.
> Is this true?
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