[chuck-users] MAUI?

Spencer Salazar ssalazar at CS.Princeton.EDU
Thu Aug 31 23:09:54 EDT 2006


Hello,
Actually, I believe I have encountered similar behavior before, on OS  
X PPC.  What happens to me is that if I try to run a program using  
MAUI elements after running a program that produced errors, the  
compiler will say that the MAUI_Slider or whatever is an undefined  
type.  Is something similar happening on your machine?

This seems like a pretty deeply embedded bug, but its pretty annoying  
and Id like to resolve it very soon.

spencer

On Aug 28, 2006, at 6:33 AM, mihozu wrote:

>
> its okay, no Apple police here as far as i know...
>>
> must be too paranoid !
>> One more thing that would help us diagnose the problem--could you   
>> please:
>> 1.) start miniAudicle
>> 2.) set the log level to "Info" ( ChucK menu -> Log Level -> Info )
>> 3.) start the virtual machine
>> 4.) copy all of the text in the console monitor into an email and   
>> forward it here
>>
>>
>>
> ok you'll find the log attached
> MAUI seem to be loaded
> and some times (but i can't observe some particular conditions) i  
> can schred some ck containing MAUI elements !
>> In any case MAUI elements are planned for the next major Linux/  
>> Windows miniAudicle release.
>>
>>
> greetings
>
> [chuck]:(2:SYSTEM): setting log level to: 2 (SYSTEM)...
> [chuck]:(2:SYSTEM): setting log level to: 5 (INFORM)...
> [chuck]:(2:SYSTEM): -------( Mon Aug 28 12:26:01 2006 )-------
> [chuck]:(2:SYSTEM): starting chuck virtual machine...
> [chuck]:(5:INFORM):  | allocating VM...
> [chuck]:(2:SYSTEM):  | initializing virtual machine...
> [chuck]:(2:SYSTEM):  |  | behavior: LOOP
> [chuck]:(2:SYSTEM):  |  | allocating shreduler...
> [chuck]:(2:SYSTEM):  |  | allocating messaging buffers...
> [chuck]:(2:SYSTEM):  |  | real-time audio: YES
> [chuck]:(2:SYSTEM):  |  | mode: CALLBACK
> [chuck]:(2:SYSTEM):  |  | sample rate: 48000
> [chuck]:(2:SYSTEM):  |  | buffer size: 256
> [chuck]:(2:SYSTEM):  |  | num buffers: 8
> [chuck]:(2:SYSTEM):  |  | devices adc: 1 dac: 1 (default 0)
> [chuck]:(2:SYSTEM):  |  | channels in: 6 out: 6
> [chuck]:(5:INFORM):  | allocating compiler...
> [chuck]:(2:SYSTEM):  | initializing compiler...
> [chuck]:(3:SEVERE):  |  | initializing type checker...
> [chuck]:(3:SEVERE):  |  |  | adding base classes...
> [chuck]:(3:SEVERE):  |  |  |  | class 'object'
> [chuck]:(3:SEVERE):  |  |  |  | class 'array'
> [chuck]:(3:SEVERE):  |  |  |  | class 'string'
> [chuck]:(3:SEVERE):  |  |  |  | class 'ugen'
> [chuck]:(3:SEVERE):  |  |  |  | class 'shred'
> [chuck]:(3:SEVERE):  |  |  |  | class 'event'
> [chuck]:(3:SEVERE):  |  |  |  | class 'class'
> [chuck]:(3:SEVERE):  |  | initializing emitter...
> [chuck]:(3:SEVERE):  |  | loading built-in modules...
> [chuck]:(3:SEVERE):  |  |  | module osc...
> [chuck]:(3:SEVERE):  |  |  | module xxx...
> [chuck]:(3:SEVERE):  |  |  | module filter...
> [chuck]:(3:SEVERE):  |  |  | module STK...
> [chuck]:(3:SEVERE):  |  |  | class 'machine'...
> [chuck]:(3:SEVERE):  |  |  | class 'std'...
> [chuck]:(5:INFORM):  |  |  | initializing KBHitManager...
> [chuck]:(3:SEVERE):  |  |  | class 'math'...
> [chuck]:(3:SEVERE):  |  |  | class 'opsc'...
> [chuck]:(2:SYSTEM):  | type dependency resolution: MANUAL
> [chuck]:(2:SYSTEM):  | initializing synthesis engine...
> [chuck]:(3:SEVERE):  |  | initializing 'dac'...
> [chuck]:(3:SEVERE):  |  | initializing 'adc'...
> [chuck]:(3:SEVERE):  |  | initializing 'blackhole'...
> [chuck]:(2:SYSTEM):  |  | initializing 'real-time' audio...
> [chuck]:(5:INFORM):  |  |  | starting kb loop...
> [chuck]:(5:INFORM):  |  |  | initializing callback...
> [chuck]:(3:SEVERE):  |  | allocating buffers for 256 x 6 samples...
> [chuck]:(5:INFORM):  | class 'MAUI_Element'
> [chuck]:(5:INFORM):  | class 'MAUI_Slider'
> [chuck]:(5:INFORM):  | class 'MAUI_View'
> [chuck]:(5:INFORM):  | class 'MAUI_Button'
> [chuck]:(5:INFORM):  | class 'MAUI_LED'
> [chuck]:(5:INFORM):  | class 'MAUI_Mouse'
> [chuck]:(5:INFORM): setting thread priority to: 60...
> [chuck]:(2:SYSTEM): running virtual machine...
> [chuck]:(3:SEVERE):  | initializing audio buffers...
> [chuck]:(3:SEVERE):  | virtual machine running...
> [chuck]:(3:SEVERE): starting real-time audio...
> [chuck]:(5:INFORM): setting thread priority to: 60...
> [chuck]:(3:SEVERE): starting real-time watch dog processs...
> [chuck]:(5:INFORM):  | watchdog timeout: 0.500000::second
> [chuck]:(5:INFORM):  | watchdog thread priority: 60
> [chuck]:(5:INFORM):  | watchdog countermeasure priority: 10
> [chuck]:(5:INFORM): setting thread priority to: 60...
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