ssalazar at princeton.edu
Thu Jun 1 10:54:20 EDT 2006
I think the best way to do that is to use a global class with a
static member variable. Among other advantages, you dont have to do
any string to int/float conversion, if you accidentally mistype your
variable names the compiler will complain, and its a lot more
For converting ASCII strings to ints or floats, look at the std.atoi
() and std.atof() functions.
On Jun 1, 2006, at 10:38 AM, Kassen wrote:
> Hi list,
> Is there a known issue with std.setenv() ?
> For me on XP sp1
> std.setenv("foo", "bar");
> Returns a zero and doesn't actually set anything.
> What I want to acomplish is the following; I want to have one shred
> that calls in a set of other shreds that all sync in the style of the
> otf examples but I'd like to set a environment variable that tells
> them what our bpm will be.
> Also; do I understand correctly that the only way of turning a string
> into a int or float is by abusing the acii numbers? Even if I happen
> to know the string is a number?
> As I type this I just realised it might be a lot more practical to
> stop postponing reading up on global classes, still it looks like
> std.setenv() is malfuctioning.
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