[chuck-users] report on my first livecoding gig
loscha at gmail.com
Sat Jun 2 12:14:25 EDT 2007
I'd love to see your code, Kassan.
I found that varying the Blit Saw, I was able to get somewhere in the
range of timbre I wanted for trying to do a TB-303 type device. I
wasn't too successful, but, I think that this is where one would start
if you were to be a bit more serious about it. It's a future idea for
me to work on. It was interesting to use Blit Saw and Square waves to
test the upper limits of whatever speaker system I was using, and
headphone types and such (and my own hearing, also!).
I need to experiment with the waveshaping functions to get a
distortion that I am happy with. I know people have done a lot of work
with this in CSound, but, the type of distortion I like (the Boss
Metal Zone) would perhaps be better acheived band-splitting the
signal, and then distorting and then combining again. I haven't
attempted this yet. I know the *theory* of what I want to do, and I
own the Metal Zone service manual. Maybe I'll wait for ChucK version
6.2 when I can input specific electronic components :P
You're probably away of how a single impulse => highly resonant filter
is exactly how many voices on analog drum synths work. I suppose I
should get around to having a go at making a drum synth that performed
like that. Randomizing the "components" at startup might prove useful
in humanizing the tone a little bit, as well as adding a low noise
floor, to alter the zero crossing stability whotzit.
On 6/3/07, Kassen <signal.automatique at gmail.com> wrote:
> On 6/2/07, Loscha <loscha at gmail.com> wrote:
> > That sounds really great, Kassan.
> > I don't suppose you have any recordings?
> No, I don't but I could submit some code that's similar to what I did. The
> Blit-based bassline in particular came out nicely, I thought. It glitches as
> the waveform resets but the JCRev can turn those clicks into a nice effect
> (as long as you mind the gains!).
> > I haven't played with the impulse Ugen much, but, I was using the
> > step last week to play a 16 step waveform. I think I'll go play with
> > Impulse now, however.
> Imulses are great for exciting filters. ResonZ does need a fairly large gain
> boost before it's loud enough if excited with only a Impulse.
> > I am finding almost all of the "Academic" music kids at my local
> > Dorkbot (Melbourne, Australia) are using Max for their work, simply
> > because it was what their lecturers used. I am hoping to change their
> > opinions on the matter, and expose them to ChucK!
> Yes, that was the exact case here. Marcel, who organsed this, teaches MAX so
> most competitors were his students. MAX is great, nothing wrong with that,
> but I would've liked more diversity in this competition (I saw one other
> night as a spectator). After this finale I suspect next season will see more
> I do know that most of those students also get courses on SC so that would
> also be a likely system to be used next season as well. That's good, I
> think. IMHO not all MAX users were playing up to MAX's speciffic advantages
> like I did with ChucK's, using the physical modeling and re-sampling the
> output. I think that would likely change when more systems enter.
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