[chuck-users] User-Module Fundamentals AKA Extending Ugen
joerg piringer
joerg at piringer.net
Wed Mar 7 17:27:47 EST 2007
Veli-Pekka Tätilä wrote:
> I've been trying to grasp how a uGen operates, too, where is it documented
> thoroughly? The manual says all uGens have certain common parameters. But
> how should I implement something like:
>
> Quote manual:
> . .chan - (int) - returns a reference on a channel (0 ->N-1)
> End quote.
>
> For my class which should work like a uGen, i.e. what to return and where do
> I get the object I'm supposed to return? Ideally I'd like to create modules
> that make no difference between event and audio signals as in a true
> modular.
the best aproach is to take an existing file like ugen_osc.cpp rename it
& the corresponding ugen_osc.h and try to modify it.
it is pretty straightforward i think.
you'll have to rename the osc_query funktion. and call it in the
load_internal_modules in the chuck_compile.cpp file.
i started experimenting a little bit with the source yesterday and it
was pretty simple to add new ugens.
> Howabout modules with multiple inputs. Another thing I'm thinking of
> creating would be a simple multiplexer named OneOfN which has n inputs and a
> selectN adress bus. It connects the input addressed by selectN to the
> output. This is a generalization of the Reaktor modules audio switch 2, 4, 8
> and event switch 2, 4, 8. Are such multi in/out modules currently feasible?
> Do I have to advance time in such a module, as it is a
> (stateless)combination circuit, not a state machine?
you have to calculate and return each tick/sample.
i am still guessing a lot of things but it is not that hard as i thought.
best
joerg
--
http://joerg.piringer.net
http://www.transacoustic-research.com
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