[chuck-users] stupid n00bie question: Part II

AlgoMantra algomantra at gmail.com
Wed Oct 10 07:39:14 EDT 2007


Wow, thanks a lot again, Kas! I dub thee
Kassen the Benevolent!

I'm glad the days of RTFM are over, and... as a friend of mine suggested
the days of ATFM have begun (Ask The F=>* Mastah)

:D


On 10/10/07, Kassen <signal.automatique at gmail.com> wrote:
>
>
>
> On 10/10/07, AlgoMantra <algomantra at gmail.com> wrote:
> >
> > Okay, I beg your pardon in advance again......
>
>
>
> Why? That's what the list is for!
> :¬)
>
>
> 1. Are the MAUI modules available only for miniAudicle, and not Audicle?
> > That
> > would mean that one can only do this on Mac. I'm a dodo using XP.
>
>
> Yeah, at least so far.
>
>
> 2. Can two ChucK shreds throw data at each other in the same VM, like two
> > Python sockets?
> > So I could read Microphone data in RMS off one shred and throw it
> > towards a Python
> > GUI using another shred which is using OSC? Can two shreds talk?
>
>
>
> Yes, you can. The easiest way to go about this is to make sure both shreds
> come from  the same .ck file. If they do they share the name space of that
> file so any event or variable defined in there should be open to both. The
> exception is things defined inside of functions (and in this case all but
> one of those shreds will be sporked functions). Something defined inside of
> a function will only be accessible to that function.
>
> If the above is all you need I'd keep it in a single file and use a event,
> the first shred would analyze the sound and broadcast the event whenever
> something interesting happens, the second would wait for the event and send
> the OSC. The sections in the manual and the /examples/ dir on events contain
> everything you'll need.
>
> It gets slightly harder if the two shreds come from different files, if
> that is the case the trick is to make a public class containing a static
> event and have both shreds use a instance of that. This is a bit of a
> work-around but it does work. The one thing to mind is that non-primitive
> static objects in public classes have a issue with instantiation, to get
> around this you need to define the class, then define a event outside of it
> and asign this to it. Fortunately you only need to do that once and it'll be
> fine, there has been quite a bit of discussion about this on the list that
> you might want to look up (mainly on static arrays). If that's the route you
> take and you run into trouble get back to it and I or somebody else will
> talk you through it.
>
>
> Hope that helps,
> Kas.
>
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> chuck-users at lists.cs.princeton.edu
> https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
>
>


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