[chuck-users] Getting Started with ChucK

Andrew Turley aturley at acm.org
Sun Jul 19 23:17:31 EDT 2009

Yeah, it is a little different. You can always spork another shred
that modulates a parameter, but it gets a little verbose.


2009/7/19 Greg Sabo <gregsabo at gmail.com>:
> Hello, I've been interested in trying ChucK for several years now but I've
> just recently started playing with it in earnest. I like what I see so far
> :)
> I have one thing that's bothering me - coming from SuperCollider, I'm used
> to being able to put UGens in pretty much any argument, like this:
> {a = SinOsc.kr(freq: 20, mul: 300);
> SinOsc.ar(freq: a, mul: 0.8)}.play
> If I wanted basic FM. So intuitively, trying out ChucK for the first time, I
> tried to do:
> SinOsc mod => SinOsc car.freq => dac;
> Which didn't work. After a bit of reading, I understand that UGens have
> "inputs" in ChucK, by default set to modify the frequency, and if you want
> to modulate a different parameter, you change that object's sync attribute.
> That seems kind of weird/unintuitive to me, is there something that I'm
> missing that went into making the syntax like this?
> Besides that, I find ChucK really fun to play with, and I look forward to
> making some zany sounds with it :)
> -Greg Sabo
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