[chuck-users] LiSa looping issue
Kassen
signal.automatique at gmail.com
Wed Apr 25 04:41:03 EDT 2012
On Tue, Apr 24, 2012 at 07:39:03PM -0400, Matt Bard wrote:
> Kas,
>
> So, I went ahead and updated to 1.2.1.3 last night.
Great, congratulations!
> I noticed the error with .loopRec is gone.
Also good, we'll get there :-)
> However, my issue persists. Apparently I misunderstand
> something. Here is a portion of my code:
Ok, let's have a look.
>
> if (func == 1) {
> //looper.clear(); //Causes a RT error with Jack
Right, that is simply a ChucK bug then, with some luck Dan Trueman
(LiSa's "father") will have a look at what is wrong there.
> //0 => looper.loopRec; //Does nothing
> 0 => looper.play; //Record
Here I am scratching my head; does the combination of the code and
comment imply that you would like "not playing" to equal "recording"?
That would be a interesting way of working, but it's not true. .play
starts and stops playback and .record starts and stops recording.
.loopRec is a bit like .loop, .loop only works when playing and in
that case makes playback loop, while .loopRec only affects recording
and sets whether recording -when it happens- works in a looped
fashion.
> It seems that loop recording begins after I set a feedback level (I'm cool with
> that), but how do I get out of loopRec mode if not with the commented out line?
> Also, if I call .clear() or call .duration, I get a realtime error from Jack
> and it shuts down. I'm sure I'm missing something. Could you point me in the
> right direction?
I think here might be the reasoning error; the "loop" in loopRec
refers to looping in time, not to a signal feedback loop (that may
also exist). loopRec means that as the recording position reaches the
end of the buffer it'll "loop" back to the start.
Maybe I am reading you wrong, but so far that seems to be it.
> Also, if I call .clear() or call .duration, I get a realtime error from Jack
> and it shuts down. I'm sure I'm missing something. Could you point me in the
> right direction?
Well, those two are simply plain bugs; things should not shut down
over simple function calls. .clear() I'm not sure about, I don't think
I ever had to use it, but I really thought .duration was fine. That's
strange.
How far does that get you? Or am I misunderstanding something?
Yours,
Kas.
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