[chuck-users] timing without audio?
ryansupak at gmail.com
Thu Oct 30 10:33:29 EDT 2014
There you have it. :) Would love a flag or option that doesn't force me to
have a sound card to get accurate timing though.
On Thursday, October 30, 2014, Robert Poor <rdpoor at gmail.com> wrote:
> > Recently, i found that I have to turn audio on, otherwise the timing
> runs way too fast.
> That's a feature, not a bug! :) What's going on is that ChucK uses
> the DAC's clock for timing. When you run without audio, ChucK simply
> runs as fast as possible, which is great, for example, when you're
> writing complex audio to a sound file.
> - Rob
> On Thu, Oct 30, 2014 at 7:28 AM, Ryan Supak <ryansupak at gmail.com
> > Recently, i found that I have to turn audio on, otherwise the timing runs
> > way too fast. (Only an issue, I guess, if you're needing it to be
> > and not just fast.)
> > rs
> > On Thursday, October 30, 2014, Forrest Curo <treegestalt at gmail.com
> >> As I understand it, you send some number to 'now'
> >> and for that length of time the confuser will continue to run whatever
> >> oscillator instances you've started, then go on through your code.
> >> So if you only used it to generate values to trigger voices and changes
> >> other software, you could run Chuck without much overhead?
> >> Is this right, and how can I minimize that overhead?
> >> [Forrest Curo
> >> San Diego]
> > _______________________________________________
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> > https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
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